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ZHJW-TNY

Solo · FREE PLAY

Forty Thieves Solitaire

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Solitaire
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Game guide · ZHJW-TNY

Know the goal in Forty Thieves Solitaire

Work at your own pace. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Before making a move, check the cards in view. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

A small practice goal

Keep the active rule in mind. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.

The objective of a round

Build eight suit foundations from ace to king. Return to the explanation when a decision is unclear. Look at the complete hand before deciding.

The steps to play

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How your actions work

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Look at the complete hand before deciding.

Work through an example

A club 5 can move onto a club 6, but a whole run cannot move together. Return to the explanation when a decision is unclear.

A common point of confusion

Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. The same rule applies on a phone and on a computer.

Questions about this game

What is the aim?

Build eight suit foundations from ace to king. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Begin with the objective. Take the next action only when the current step is clear.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Keep the active rule in mind. Use another round to revisit a decision.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. Take a moment to read the table. Take the next action only when the current step is clear.

What completes a round?

Build eight suit foundations from ace to king. Work at your own pace. Take the next action only when the current step is clear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Work at your own pace. Use another round to revisit a decision.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Look at the complete hand before deciding. Use another round to revisit a decision.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Begin with the objective. Take the next action only when the current step is clear.

What completes a round?

Build eight suit foundations from ace to king. A clear plan starts with the current position. Use another round to revisit a decision.

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